Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we look at some of the new animations coming in patch 3.1. Since the departure of BigRedKitty from our site, we haven't had many new videos for you to watch while idling at work. I decided to step up to fill this gap in programming by FRAPS'ing some of my adventures on the patch 3.1 PTR. With several changes to Rogues in this latest content release, I wanted to stay ahead of the curve by testing the modifications out before they are deployed to live servers.
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We here at WoW Insider and others around the WoW community have talked so much about the term "bring the player, not the class" that I'm a little surprised we haven't started shortening it to "BTPNTC." But apparently I, at least, have not really understood what Blizzard meant by it when they said it was part of their new philosophy of balancing for raids. Ghostcrawler basically QFTs another forum poster who said the following: "Blizzard has repeatedly stated they didn't mean any class will be identical to all other classes in effectiveness for your last raid slot. Blizzard has provided a bunch of options you can choose from to get Replenishment, but expects you to choose one of those options. If any choice were a valid choice, there would be no incentive to think about the choice you make. Blizzard wants you to think about your group composition."
We have to admit -- that takes chutzpah. Ziro stepped away from a progression raid, got summoned to Molten Core just to ding the achievement, and then asked for a summon back. And got it, even without being /gkicked. First of all, we're surprised he pulled it off -- if something had gone wrong on either side, he'd be out an achievement and a guild. But wow, we're really just amazed at his confidence. All he did was type "Ok ready for summon." And it worked. Unfortunately (or fortunately, depending on how much you want to be entertained), not all guild runs go so smoothly. After the break, we've got the good, the recruiting, and the ugly. All the guild news fit to print in this week's Guildwatch after the link.
The developers sent us for a bit of a loop today, putting an Ulduar boss up for testing with very little notice immediately after PTR maintenance. Matticus, ever reliable, threw together a quick 10-man raid and welcomed me along to try out the Flame Leviathan. Unfortunately, Michael Sacco (who walked you through Hodir and the Iron Council) wasn't able to go with us this time around. I think he did it on purpose so I couldn't make any jokes about his inability to perform, if you know what I mean. The Flame Leviathan is the boss (or one of the bosses) that uses siege vehicles in its encounter in the outdoors portion of Ulduar. For the safety of those that do not wish to be spoiled on anything Ulduar related, I'll put all information on the encounter beneath the cut below.
This site is called mmo gold center. The professional gold advice is here. The more you learn the more gold you get. Come here and enjoy the world. Have fun!
This site is called mmo gold center. The professional gold advice is here. The more you learn the more gold you get. Come here and enjoy the world. Have fun!
This site is called mmo gold center. The professional gold advice is here. The more you learn the more gold you get. Come here and enjoy the world. Have fun!
This site is called mmo gold center. The professional gold advice is here. The more you learn the more gold you get. Come here and enjoy the world. Have fun!
This site is called mmo gold center. The professional gold advice is here. The more you learn the more gold you get. Come here and enjoy the world. Have fun!